Posted September 29, 2024 by W!ll!am
#Bugs
(PATCH 1.1)
- Longer Swing Radius.
- Time Dilation Fixed To Normal After Losing All Health.
- World Adjustments
- Main Menu Music Disabled If Clicking Speedrun Too Fast. (Ironic)
- Mimic Doesn't Float In The Air While In Transformation Menu.
- Final Enemy Projectile Adjustments.
I don't plan on updating the prototype too much; only if necessary. I only want to fix issues that could "hurt" the gameplay.
Please report bugs you find here so I can look into them for the full game's development.