Posted September 29, 2024 by Oğuz Can Soyselçuk
This update introduces significant improvements to enhance gameplay performance and audio quality across all platforms.
We have implemented two key optimizations: instancing, which significantly reduces CPU load by minimizing draw calls, and overdraw mitigations, which modestly improve GPU performance. However, it’s important to note that instancing actually decreases performance when playing the game in a browser, so the browser version will only utilize the overdraw mitigations.
In previous versions, there were instances where audio from before a player died would continue looping after the game reloaded. We have addressed this issue, ensuring that all sounds are now correctly handled across all platforms with this latest version.