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v1.3 Changelog

Echoes of Stillness
A browser game made in HTML5

This update introduces significant improvements to enhance gameplay performance and audio quality across all platforms.

Performance Optimizations

We have implemented two key optimizations: instancing, which significantly reduces CPU load by minimizing draw calls, and overdraw mitigations, which modestly improve GPU performance. However, it’s important to note that instancing actually decreases performance when playing the game in a browser, so the browser version will only utilize the overdraw mitigations.

Audio Improvements

In previous versions, there were instances where audio from before a player died would continue looping after the game reloaded. We have addressed this issue, ensuring that all sounds are now correctly handled across all platforms with this latest version.

Files

  • EchoesOfStillness_v1.3_Linux.zip 455 MB
    Sep 29, 2024
  • EchoesOfStillness_v1.3_Windows.zip 457 MB
    Sep 29, 2024
  • EchoesOfStillness_v1.3_Mac.app.zip 445 MB
    Sep 29, 2024
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