Posted September 28, 2024 by Covenesque
#godot #platformer #casual #2d #release
Following from my last post, I added some environmental effects that react to the player. It doesn't change the gameplay but just adds a little something special to playing. I thought this made the environment 'pop'. I also animated the player character.
The aim of this project was to learn some game dev skills and I think I have achieved that. I already have a few ideas for my next game that build on the skills I have gained. If you are curious about what I have planned next feel free to follow and I would love to hear what you think of Brazier for the Sky.