Posted May 10, 2019 by void room
#new build
Been a while (being sick, again!), but a new build is here.
I modified the main menu and added a section to explain some of the gameplay mechanics. I want to make sure that one thing is clear and I will keep repeating it, these are not tutorials. It's rather a simple encyclopedia.
Other new stuff is related to the player's height. You can change the height of the corridor/door/room. Nothing else changes with that, ie. the enemies are the same. Although I'd like to address that too.
And while I was making it possible to have higher corridors, I added also a crouching section. It also scales accordingly to the player's height, nominal height is 1,25m. There are no enemies and it can be disabled. By default option is set to auto and it depends on the tile's size.
Both new options are in options/play area.
And as usual, if you find a bug, have an idea, contact me, mail me (contact@voidroom.com), catch me on discord or just leave a post here.