Posted September 27, 2024 by Tim Gangwisch
Consolidated feedback and made some edits. Thanks for all the support!
v.1.1
General
- small changes to text & layout for better readability and improve language
- Put the map closer to the room descriptions (p.04 -> 05)
Cybersecurity
- deleted the camera in C6 (I accidentally exceeded the node limit)
- changed the connections between the nodes and added a network map on p.3 & p.5
- moved the barrier from server to in between the backstage camera & surveillance panel
- added Producer Piper’s personal hidden non-network camera in the office C5
Map changes:
- change shape and position of the hole in C6 to make it more suitable for hiding, also added a small tunnel to B2 (covered by one of the lockers in B2) for the players to discover
- adjusted the patrol path accordingly
- indicated the hidden cameras with an icon
- added hyperlinks to the locations on the map and the room titles in the text for easy jumping back and forth