Devlogs
Update 0.4
Moar fixes!!!!
A big shout out to everyone who has reported bugs and suggestions to me in the Puddledock discord and via Twitter.
I recommend deleting your current save file since this update introduces a new item and collectibles which could cause your current inventory to get confused--it shouldn't, but better safe than sorry. Luckily one of the updates is a fancy option to delete your save files via the Settings menu :D
This will be the last major update for a week or so since I am now in the middle of moving to a new city. If any game breakers come up I will try to clear them up as quickly as possible. Until then, please continue sending me any and all feedback, bugs, and suggestions!
Changes:
- added npc dialog sfx to the "sfx audio group" so the volume slider controls them as well
- added big baby (new zapper- higher level cap, bigger bullets)
- added big baby recipe
- added giant fleyeball enemies
- gave the mig xp stones an animation to make them stand out from regular stone
- made it so the shift key now also performs the roll/dash move so player can use it or E
- made it so depositing minerals into dirt processor/smelter/deposit box only takes minerals from the hand that is shown as active on the in game inventory UI
- made stalagmites immune to dungeon traps so they don't break unless the player breaks them
- fixed a bug where UI messages weren't showing up in the crafting menu
- added an option in the Settings menu so the user can delete their save data. note: it only works via the Main Menu.