Posted September 26, 2024 by ArakATK
-Save System
-Load System
-track number created of cards
-track number crafted of cards
-track number reduced of cards
-track number of times a card is inspected
-track total amount of energy created
-track total time
-track [card] time to discover
-track [card] bonus craft procs
-track [card] number spawned
-upgrade circles text moves with button
-upgrade circles buttons not disarmed when insufficient inventory
-paused instructions can't scroll
-Stone and Water cards misaligned
-Crafting qty button caused a crash because of trying to refrence qty of the card not the button
-Crafting qty button didn't have Iron/Silver/Gold crafting circle bonus chance applied
-grass effect to spawn soil was based instead on the number of Ameoba
-Plankton when spawning itself over 5 inventory, would base its spawn on amoeba
-Loading with no save file broke all data
-Occasional overset text when card is flipping bug is back
- Changed Discovery logic to use looping
- Take discovery loop out of step and into script
- Particle System for rain
- Achievements
- Statistics room
- Credits room