Posted September 26, 2024 by Siris Pendrake
Fixed:
-All window modes will now allow you to select all supported resolution settings.
-Melee NPCs will now no longer stop in place when attacking.
-NPC factions should now be easier to identify.
-Faction and enemy spawn rates have been re-balanced.
-Factions that are 'distrustful' will no longer display strange passive behavior and will now engage at long range. This system will be iterated upon in the future.
-NPCs will now properly aim for the head when the center-of-mass of their target is obscured by cover.
-Fixed a few bugs relating to the inventory.
-Fixed glitch where throwing props at NPCs wouldn't correctly identify instigator. They will now aggro properly when struck with prop damage.
-In world (radio, gramophone, music box) music volume will now be scaled on SFX sound layer.
-Improved tutorial level: Player will have more chances to use melee weapon, warehouse is better lit, player will have safer environment to test out pistol.
-Reduced saturation in foliage and grass to give the game a more moody atmosphere.
-Increased cloud density.
-Various tweaks and additions to lore sources and descriptions.
-Fixed a few typos.
-Many other bug fixes and tweaks.