Posted September 25, 2024 by Earthan Huq
Choose a game engine (GDevelop, Turbo, or LittleJS) and "push forward" with it. Explore its options, familiarize yourself.
Make a small simple prototype game with a single mechanic (movement doesn't count).
Notes:
Turbo was trash. LittleJS was confusing to install, but once it's working, it's all code (like Processing). GDevelop has no code, it's an all GUI editor, but maybe that could be fun, at least just to experience the opposite extreme from Processing in GD 105.