Devlogs
Update - V1.0.3 is now available!
Hello Tamers!
Since the game seems to be a bit more stable now, I took a little more time to work on this new update.
Here are all the changes made based on the community feedback!
Gameplay changes
- Increased the required free area for Monster Cards to be used, in order to prevent Digimon to spawn inside walls (causing them to spin frenetically);
- Maximum possible damage caused by Leader Skills has been reduced to 5000 instead of 9999;
- "Shogun Beat" and "Swarm" Leader Skills will now activate 1/5 of the times (odds can be increased with "Leadership" Leader Skill);
- "Recovery" Leader Skill now activates after a few attacks, instead of randomly;
- Damage cap has been increased from 9999 to 99999;
- Infinity Tower opponents will now have 40% more HP;
- Z command duplicated to Y (for German keyboards);
- New Wandering Merchant who sells Spare Bandages and Healing Syrup to help early game players;
- ShineGreymon: Ruin Mode changed from Mega to Ultra level (ShineGreymon RM acquired prior the change will still be counted as Mega-level);
- Animated arrows added to items at the end of the battle, to make collectibles more visible;
- Violet Elecmon's quest does not requires Gekomon's quest to be completed anymore. That requirement has been replaced with "catch 200 or more total fish";
- Wandering merchants now rotate in a set order, instead of randomly rotating only when in a single map;
- Melee attacks now stunlock opponents if the damage is higher than 0,5% instead of the 1% of other attack types.
Bug fixes
- Glitch Digimon actually glitching opponents HP outside Digital World has been fixed;
- Fixed a few wrong evolution requirements;
- ReBorn bonus causing decimal Sp XP gain has been fixed;
- Leader Woodmon now shows its Ability in the DigiPedia;
- "Blessing" Leader Skill conflicting with "Simping Over Pixels" and "Bad Egg" mandatory status conditions has been fixed;
- Negative Age has been fixed;
- Fixed Gekomon not spawning again if you answer his quiz wrong and leave the map;
- Fixed long names not being able to be renamed;
- Fixed "Simmered Digikoi" and "Potato Juice" not bypassing maximum Patience;
- Fixed Musclemon skipping some NPs descriptions;
- Fixed ReBorn Bonus and maximum Age storage bug;
- Fixed Newly acquired Digimon Data inheriting equipment boosts;
- Possible fix to the bug where Digimon are purged outside the game window (more tests are still required to confirm);
- Fixed Ranged Bombs dealing damage after the end of a battle;
- Waterblight not slowing commands cooldown timer has been fixed.
Buffs
- Chaosdramon: +Atk and +Sp.Atk
- ImperialdramonPM: +Atk, +Sp.Atk. New Ability
- Examon: +HP, +Atk, +Sp.Atk, +Def. New Ability
- Dinomon: +Atk
- PlatinumNumemon: +Sp.Def
- Omega Blade (equipment): +1000 Atk (must be re-equipped to apply the change)
New Digimon!
- Ukkomon
- Ryudamon
- Dogmon
- Fangmon
- Ginryumon
- Petermon
- Ranamon
- MadLeomon
- Betsumon
- NeoDevimon
- WaruMonzaemon
- Hisyaryumon
- Mermaimon
- Fujinmon
- Suijinmon
- Raidenmon
- Raijinmon
- Gaioumon
- ShinMonzaemon
- DoneDevimon
- BigUkkomon
- AncientIrismon
- Ouryumon
- Alphamon (Sprite remake)
- The old sprite is now an obtainable Skin
- Alphamon: Ouryuken
- Ophanimon: Falldown Mode