Posted September 23, 2024 by DMF
It should fix the problem on **MacOs **(I don’t have one, so I cant test it to be able to be 100% sure about the fix)
And the **Android **problem with the crash when starting, it seems it only happens on Androids with x86_64 architecture, usually on Chromebooks, and some smartphones, mostly from Chinese manufacturers.
IF THIS WORKS… then… nice! IF IT DOESNT, then… fuck… There is nothing I can do besides praying forLive2D developers to update their code… OR I will have to release 2 different Android versions of the game, one with Live 2D animations, and one without them, and static images in their places… which SUCKS! , because that means a lot of work every time I update the game, and also is prone to more errors… unsure about the future regarding this topic…