Devlogs
Playtesting
After playtesting Level3 (Crypt Maze) there are a few things I would like to work on:
- Randomizing the monster sounds so they have a chance to play or not. Can get a bit repetitive when backtracking and triggering it every time.
- Fix box physics, maybe pick up and drop onto pressure plate, because it can be difficult to push it directly onto it
- Cave ambiance
- Add camera to moving the door that shows when it opens and closes
- Monster