Posted September 23, 2024 by SwSG10
#Weekly #Gamedesign #Updates
During the first version of the game I ran into some issues with UI widgets and how to handle hierarchical menus. While I was exploring solutions I cam across the lyra game template and decided to implement a version of that into my game
- Created base classes for basic UI elements such as a basebutton and abase panel which can be reused.
-Created layers on which i can push UI elements like a item hotbar, minimap etc.