Devlogs
Bug Fixes!
- ADD Enemies with nothing to do now avoid light areas that burn them
- FIX Pathfinder now finds optimal paths instead of sometimes opting for obviously roundabout ones
- FIX Ratman bolts no longer hit invisible zone colliders
- FIX Units won't be facing backwards sometimes after moving to a new area
- FIX Won't get dropped rewards again for returning to a previously cleared area
- CHANGE Destination preview will now always display your inputted command instead of where the AI is planning to go (ie. attacking a nearby enemy)
Spent along time trying to fix that pathfinder. Glad it works well now. Hopefully some more feature work soon so the game can be more interesting!