itch.io is community of indie game creators and players

Devlogs

Ethereal Soulshard ver 0.2

Ethereal Soulshard
A downloadable game for Windows

Update: The project is updated to ver 0.2!

What's new in this version?

  • Updated: Overall UI

          ● Improvements to the overall UI in certain areas, this is still in progress.

  • Updated: Pause Menu rebuilt

          ● More menu options have been added and the graphics have been improved. Also added experimental button indicators that appear at the bottom of the screen.

  • Updated: Inventory System

          ● Script improved for proper functionality.

          ● Several bug fixes.

          ● The item received in inventory has been improved and several issues from the previous version have been fixed.

          ● New addition: Players can now hover the cursor over slot items and see the info for each item on the slot.

  • Updated: Time System

          ● Script improved for proper functionality.

          ● Some bug fixes.

          ● TIme advancing system is further improved.

          ● New addition: The player can now press the TIme Skip button to select and skip to a specific time period.

  • Updated: Assets Art improvement

          ● Several art assets have been improved.

  • Updated: Battle System

          ● Script improved for proper functionality.

          ● Some bug fixes.

          ● Now it uses the Hurtbox and Hitbox systems for better and easier damage management.

  • New addition: Pop-up Notification

          ● Added notification functionality that appears when a specific action/event occurs.

  • New addition:  Lore Menu

         ● Lore about the world-building of the project is available. This can be accessed from the pause menu. Only a few are being added at the moment.

  • New addition: Actor Progression

         ● Added actor level, experience, and basic stat system to actors. Few stats are implemented such as basic vitality, strength, and resistance.

  • New addition: Map transition (Very experimental)

         ● Map transition from inside to outside buildings is now implemented. Only a few buildings are affected at the moment.


  • Some notes:

         ● The project is still in early development, so expect technical problems to occur. Also, some of the features provided in this 0.2 release are still experimental and have issues.

         ● Localization is not set up properly yet. I need to find a better way to localize. Some strings should still appear in the KEY_VALUE form. Also, localization changes from language to language seem to be fine in the engine editor, but a mess in the exported project. I'm still trying to investigate this.

         ● Expect to get stuck in certain areas of the map because the collision is not yet properly set up and optimized.

Files

  • Project Ethereal Soulshard 0.2.zip 183 MB
    Sep 22, 2024
Download Ethereal Soulshard
Leave a comment