Posted September 20, 2024 by Winnitude!
Welcome back, everyone! We’ve got a lot to cover in this devlog as we chart out the future of Shadows, talk about our upcoming updates, and share some exciting plans for the long term. Here’s a breakdown of what’s coming.
We’re pushing forward to turn our current prototype into a full-length, feature-packed title. The next major release will be Prototype 1.0 (p1.0), and it will be the last free version of the game. After this, we’ll be moving towards building a premium, complete game.
For now, we’re introducing a new versioning structure. Our current release is Prototype 0.1 (p0.1), and with each major milestone, we’ll bump up the versioning until we hit p1.0.
We will also be launching a Patreon alongside p1.0. This will allow you to support the development and gain access to early builds and other perks. We’ll share more info on the Patreon soon, so stay tuned!
On Saturday, September 28th, 2024, we’re rolling out Prototype 0.2 (p0.2). This update will focus on quality-of-life improvements, a macOS port, and some tweaks based on player feedback.
Here’s a look at what’s coming in p0.2:
In addition to the gameplay changes, we’re opening up a public Discord with the release of p0.2. Join us to discuss the game, give feedback, and connect with other players.
As we approach p1.0, expect even bigger changes and new features to lay the foundation for a full release:
While p1.0 will be the last free prototype, we’re excited about what’s coming next. We’re considering releasing new multiplayer maps and guns for free under the p-series updates, but that’s still under discussion.
One thing we’re confident about: the game will support custom maps. You’ll be able to load maps via .pak
files, opening up opportunities for community-made content.
As we push toward the full release, we’re working on a polished single-player campaign, refined multiplayer modes, and mod support. There will also be free multiplayer weekends for players to try out the game and offer feedback as we go.
We’re committed to keeping you all updated, with frequent posts here and regular content on YouTube, so be sure to subscribe!
That’s it for this devlog! Thank you for your continued support and feedback as we work to build Shadows into something truly special. We’ll see you on September 28th with Prototype 0.2—mark your calendars!
Stay stealthy, The Shadows Dev Team