Posted September 18, 2024 by PatricioBlasetti
Third Update:
This update added things that were promised in the last Devlog. The main level was expanded, bugs were fixed, sounds were added to items.
Bug Fix or to be fix list
Future plan for the game:
How did I produce the sound and Why?:
The sounds created for the locked doors were created by repeatedly turning a rusty doorknob in my house. I wanted to make sure the player knows they can't get out through there. The door is locked and experiment isolation.
For the keys I shook my keys around a few times next to the microphone until I got a sound I liked. The idea of this sound is to let the player know they picked up an item associated with the keys. I want them to fill the found something value.
And for the end game song I recorded myself saying game over and created a song trying to imitate the defeat sounds from Mario Galaxy and generic horror games. Using the Soundtrap website. I wanted the player to experience frustration because they ran out of time.