Devlogs
Demo Update #1
Posted September 18, 2024 by NOVA64
#demo #update #bugfix
Greetings from the bottom of the Abyss, fellow punks!
First minor demo update is here!
This works seamlessly with the Lantern: when navigating hidden passages, it allows you to see further ahead, showing exactly where the path leads.
Additionally, we’ve focused on improving the gamefeel of the character controller and made some minor refinements to polish the current level.
Changelog:
- Character & environment outline feature
- Level polishing
- Roll ability feels much better - dynamics improved, invincibility bug fixed
- Removed Sprint stamina drain out of combat
- Lizard enemies hitboxes fixed
- Slightly raised Zombie capsule size
- Improved Sword weapon hit detection
- Destructible objects collision channel fixes
Thanks a lot for your support and feedback, we really appreciate it!
Stay tuned and pray to the Abyss!