Posted September 17, 2024 by ukibs
#ux #user-experience
- Now you can only lock on the enemy, and only the not damaged parts
- The enemy attacks that pursue the player are now automatically tracked (the nearest to the screen center) and targeted by the rapid fire in order to be intercepted more easily
- The same with the rock blocks and the grappling hook, so can be more easily used while maintaining the focus on the big guy
- Health markers for the parts the have suffered some damage but not enough to be considered finished