Devlogs
Apoceus Version 0.0.40 โ Update
Posted September 16, 2024 by Apoceus
#Patch Notes
Bugs Fixed: ๐
- Fixed: Back button in lobby unresponsive.
- Fixed: Workshop clipping through buildings during placement.
- Fixed: Missing textures for Miner T1, Miner T2, Warrior T2.
- Fixed: Blessed Berserker lacking Idle and Take Damage animations.
Improvements: ๐จ
- Resource collectors now function as intended.
- New Rally Points feature: control unit movement after training.
- Improved FoV for Archer, Spearman (T1 & T2).
- Visual updates: Tower materials, Stable textures, Mineshaft.
- Fixed animation loops for multiple units.
- Ranged units now obey movement commands during combat.
- Enemy units flash a red circle when targeted.
- HUD overhaul: larger text sizes and overall improvements.
- Minimap buttons no longer interfere with the minimap itself.
- Units no longer take damage after death.
- House and Tavern can be placed again.
- Empty task panel buttons no longer display errors.
- New upgrades: Warrior T3 and Spearman T2.
- Action requirements tooltips have a fresh layout.
New Additions: ๐ฅ
- New models for many units and buildings.
- New VFX: Battleship, Transport Ship, Catapult, Balloon Scout.
- Construction stages added for Workshop, Lumbermill, Blacksmith.
Full List of New Models: ๐น
- Airport
- Allarah
- Archer
- Archery
- Barracks
- Blacksmith
- Blessed Berserker
- Brewery
- Catapult
- Lumbermill
- Outpost
- Spearman T1, T2
- Stable
- Workshop