Posted September 16, 2024 by CheesyHero
Alright! Here it is!
The element of the game that get's me closer to the "Definitive Nuzlock Experience."
Whenever a Familiar is knocked out, and ends combat knocked out, they have a chance to permanently leave the party. The chance that the Familiar leaves becomes higher the more often they are KO'd. Later, there will be difficulty settings, but I will be working on the intended design first, and create a plan to modify it later.
Have fun!