Devlogs
Game update 0.0.8
What was worked on
From the feed back sessions it was pointed out that:
- Navigating the maze one square at a time is frustrating and that a path-finding algorithm.(done)
- Time and energy responsive UI. (done)
- Bombs should be placed only on adjacent brick walls. (done)
- When trying to walk if the destination is invalid make it clear to the player.(done)
- Check that you can only mine or interact with the tile after the bomb animation is completed. **** (done)
Try the game here : https://lienthealien.itch.io/pick-or-burn
Small overview of the game plan :