Devlogs
Changelog (v02)
FlyHi 2 - Electric Boogaloo v02
- Added firing mechanism for the player
- Basic single tap or continuous by holding down SPACE
- Created a logic that removes projectiles once they're out of boundaries
- Just a simple clean up task to reduce memory usage by removing stuff outside the screen
- Added AI pathing logic
- Added a tool to quickly tweak AI values
- A handy tool for me to create, edit and remove AI logic values and such
- Added waves of AI that enter the game screen - currently - looping forever