Posted September 15, 2024 by FRACTiLE Games
It's time for another progress report.
This week I added a new weapon modifier: Explosive projectiles. This one lowers the fire rate significantly but makes projectiles deliver explosion damage to nearby objects on hit. It will probably be only available for the rifle because adding this to the shotgun results in a way too overpowered weapon.
Here's how it looks in the weapon menu:
As far as I know that should be enough for Steam Deck compatibility verification.
Next up: See if I can make a reflective projectiles modifier that is actually fun and usable.