Devlogs
Update 20 :: Hot Fix #3
Hot fix #3 is now available to fix up some more of those reported pesky issues. Thanks for the great feedback and reports.
- Fixed: Possible game crash/freeze if colonist is not able to calculate task actions
- Fixed: Poor performance issue when colonists are determining items to pick up off the floor and bring to storage
- Fixed: Lag spike when colonists harvest from a crop field
- Fixed: Lag spike / low performance after load game screen disappears
- Fixed: Deep miner continues to mine even when low on power
Follow Mercury Fallen development on
Twitter: https://twitter.com/mercuryfall
Facebook: https://www.facebook.com/mercfall/
Website: http://www.mercuryfallen.com
Discord: https://discord.gg/WdndeXx