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version 0.21

Digiworld Adventure
A downloadable game for Windows, macOS, and Linux

Sorry for the wait real life had me busy this week, wish i had been able to work a little more on the game

This isn't a big update, just to fix some bugs since i didn't want the bugs to stay any longed


Fixes:

Pukamon typo:

I might have writed pukamon name as bukamon by accident, so it couldn't evolve, any pichimon or babumon from the previous versions won't be fixed but after evolving once and going back they should have the right digimon, if any similar typo happens in the future i will add a way to fix it for old digimons too

Big jogress size:

merciful mode and any similarly long jogress evolution now makes a second row after the fourth digimon, so now they fit on the screen and can be evolved normally

Some jogress didn't work:

Dinobeemon and paildramon didn't work when checked, i'm not sure at what point this bug happened since i did test them when added to the game the first time but it is fixed now anyways, i also checked multiple times the jogress code to ty and find any other problem i hadn't found before but didn't find anything, if anyone does find a problem please do report it

Error in jogress prediction stats:

This one was harder to notice since the way the jogress stats are shown itself is a little confusing (i'm thinking on how to show it in a better way for next update) but the stats didn't predict the correct ones, this actually was an error in jogress themselves, it used the last digimon of the jogress as the main digimon instead of the one choosen, this caused the base stat to be calculated in the wrong way

Omegamon x-antibody evolution into merciful mode:

I did add that omegamon x can evolve into merciful mode directly in the last update, but i wanted it to require level 70 and high stats, but an error in the code didn't include this, the requirements are fixed now


Changes:

Jogress list of digimon showing if the requirement are meet:

Previously even if a digimon of the jogress didn't meet the requirement you could still select it, but you wouldn't be able to jogress since they didn't meet the requirements, now the name will be grayed out and you won't be able to select them so you can still see the digimon listed but is more obvious WHY the jogress wasn't possible, and you know wich digimons need more training

Lowered chance of obtaining skills from wild digimon:

Rookie digimon skill where lowered from 50% -> 40%, and champion digimon where lowered from 40% to 30%, i don't want them to be too hard to obtain but getting multiple of them in one try was feeling like too much, there is still no new skills for the other digimon stages

Grimmon now drops the chrono core:

The same way the spirit can drop their digispirit, grimmon has a 1% chance to drop the chrono core, my original plan was to add it in the next update as the prize for clearing chapter 1 of story mode, but as i said this week had me a lot more busy than i wished and tought there should be a temporal way to obtain it, i plan to turn it into a story reward in the future

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Extra comment (just me explaining stuff nobody asked about, nothing about this or future updates, you can skip it):

About some evolutions decision like omegamon x being able to evolve into merciful mode:

This is the kind of decision i make trying to fit multiple things of the franchise that sometimes don't mix (merciful isn't exactly a jogress, and in the tcg it can evolve from any omegamon, so while the normal one needs the whole adventure team like when it was first introduced, x gets it as a normal evolution but with very high requirements, the x antibody filling in for the missing digidestined)

Right now i have limited amount of friends to talk about this kind of stuff so i always worry if they make sense or not, and any opinion of the players will be considered heavily on the evolution lines and requirements, i'm using wikimon and my friends opinions as the main guide when making the evolution requirements right now and new points of views would be really appreciated, there is some that are obvious but wikimon doesn't have because they just haven't happened YET (greymon blue x is the perfect example, it is a black agumon x evo but right now it has only shown in the tcg so it isn't listed in wikimon as one), but even if it has happened with new digimons showing up it might not work now (Arresterdramon + OmegaShoutmon giving Alter-B was a reference to next order i added, but now that cres and blitz exist it feels a little weird)

Thats all, just feel like i had to explain why i have some weird evolution requirement for some of the omegas even if nobody has asked or commented on them before, and because similar unseen evolution paths are already planned that might make sense to me but might feel wrong for other people, the game is still in very early alpha as i said multiple times and i'm not the most profesional of developers so i probably will keep randomly talking about stuff like this until i start getting enough feedback, i'm planning to create a discord for the game once i get enough downloads to justify it (thank you to all people that downloaded until now, even if you don't comment just knowing there was an extra download makes keeping the game going worth it, would keep it up even if it was a single one)

Files

  • DigiworldAdventure-0.21-pc.zip 183 MB
    4 days ago
  • DigiworldAdventure-0.21-mac.zip 178 MB
    4 days ago
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