Posted May 06, 2019 by Siren
After releasing the Android build to the public it was apparent very quickly that there was a nasty crash causing the game to become nearly unplayable for many.
There's a 'width null' error popping up for a lot of players when a scene begins so I've tried to do some things to fix that.
-Implemented Auto save that triggers at the start of each new day to help minimize progress lost
-Upgraded base RPGM files to improve stability
The PC build has also been updated with these features so I will keep an eye out for any reports of previous plugins no longer functioning properly.
Apologies for the Android build not working as intended. If the build is still not functioning well enough to be considered playable, I will cancel the attempts to port to mobile devices.