Posted September 13, 2024 by SpicyChicken737
Version 7.5 is here!
Minor fixes:
-Fixed an oversite, when summoning a fire attack (from fire elementals), the player doesn't get a chance to react before starting to take damage, fixed now.
-Reduced time on screen from thunder attack from electro elementals.
-Electro Elementals get 5 meters closer to start attacking minimazing search time on them when trying to find the last enemy (probably).
-Some minor audio adjustments (still in the works!).
Major things:
-Added both screens for control and keboard bindings (still needs work)
-Finally a reload animation.
-Dark Elementals now have it's own unique attack, they summon a cloud of smoke that starts to drain the players magic. (Planning on some future that it also slightly obstructs the players vision).
-All enemies have now apropiate Health bars, plus icons that appear when under player induced effects.
-Boss Health bar now appears on the player's UI instead.
-Added temporary music for testing reasons. (will remove on next update).
-All humanoid enemies are now rigged, with some animations (some don't work , still working on solutions and conditions.)
Still working on...
-A better Sensitivity option, plus it's save feature between scenes (same as FOV).
-An audio manager in options menu
-Enemy Animations, specially the death animation (it's proving difficult to impliment them without breaking the arena spawners or scoring).