Devlogs
v1.1
GAMEPLAY
- Added dash immunity frames
- Removed floor-clipping glitch
MINOR DETAILS
- Added varied heights to spike attack
SOUNDS
- Changed music pitch in second phase
- Added a dash sound effect
- Deepened some boss sounds
- Added reverb to boss roar
- Removed ending jingle
NOTES
No WASD yet. It's hard to reorder my code to allow it.