Posted September 10, 2024 by untellable
Expanding the window allows you to put points outside the normal range. Especially useful for adding points to the farther right, allowing you to make the different sound properties loop on different timescales. Ex: if you extend the volume line to 1.2 seconds while the pitch is still 1 second, you'll actually get 6 seconds of unique sounds because that's how long it takes for the two loops to resync (bc. it's the lowest common multiple). This opens up a lot of flexibility. You can also add points below the normal threshold, but afaik all that can do is break the pitch if you go too low and maybe something with waveform.
Credit to Cam for the idea