Devlogs
0.6.10-0.6.11
Posted September 10, 2024 by ayumu98
Started addressing low hanging fruit in recent feedback.
- Added a gallery where you can see sex scenes you've seen before. It's in the game menu.
- Change how monster ai (which includes companion ai) values spin attack. Before, it considered total expected damage. Now, it considers max damage to one target plus a minor bonus for additional targets. This prevents companions from becoming surrounded to setup high damage spin attacks, which is reckless.
- Re-added the default orders, which is now named "Attack"
- Re-added "Do Not Attack" orders
- Changed "Stay" orders so the companion keeps within a 2 tile radius from their position.
- Added tomes, potions, and enchantment scrolls to the town shop.
- Changed tome descriptions to be easier to understand, e.g.
- "It has 2/4 charges (125/200 CP)" -> "It has 2.5/4 charges and gains 0.02 charges / turn"
- "Charges the user's items by CP equal to 25% of damage dealt" -> "Charges the user's items as if x turns have passed, where x is 25% of damage dealt"
- Changed the price of tome of burgeoning from 72 -> 20
- Increased tome of fireball damage.
- Changed level generation logic so levels have a "border", e.g. levels 1-3 have a dirt wall border.
- Made minor aesthetic changes to wood floor and countertop sprites
- Made the page number in menus white to make it more noticeable
- Fixed a typo in one of Torne's conversations.
- Fixed "Vi-like controls": Before, Rest was registered to numpad 5. Now, it's registered to spacebar.
- Added $10+ patrons to the credits.
Files
the-demon-lords-lover-win.zip 72 MB
Version 0.6.11
the-demon-lords-lover-linux.zip 87 MB
Version 0.6.11
the-demon-lords-lover-mac.zip 67 MB
Version 0.6.11