Posted September 09, 2024 by Stuff Solutions
#update #coinspector
[…]
Well, new week, new update, it seems.
But this one's a neat one! It introduces a couple of requested features, some design changes and tons of fixes (oops).
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A new bar has been included so you can write there the name of the Component you want to see, temporarily hiding the rest.
Notes:
This is a mode meant for Assets that may benefit for more vertical space to be worked on comfortably, or for moments when you just want to work on Assets.
When active, Assets will draw their full Inspector automatically and will fit the whole height of the Window, hiding your Tabs and GameObject view temporarily.
Notes:
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-Added: Option to filter Components by Type name
-Added: 'Exclusive Asset Mode', to inspect Assets using the whole height of the window
-Changed: The Asset View can now be expanded higher up
-Changed: The workspace will always try to auto-restore after entering Play Mode
-Changed: Prefab Assets will auto-collapse after opening them in Scene
-Fixed: Rare error when no valid Tab is restored after an Editor restart
-Fixed: TimeControl-related Errors with Prefab Assets
-Fixed: Error when entering Play Mode with multiple previewed Prefabs/Models
-Fixed: Multiple Material selections can now be fully inspected
-Fixed: Issues with Debug Mode and multiple Assets of the same type
-Fixed: History lists now properly show entries with a '/'
-Fixed: General Layout and Editor issues with individual Components-Fixed: …The 'Update Available' message will actually work this time?!
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Please, keep reporting any bug or feature request to: hey@stuff-solutions.com