Devlogs
Update 1.3.0
This update introduces some new enemies along with new modding features:
- Added 3 new enemies: the Explofreak, the Jungle Bandit and the Fly!
- Added a new boss - the Crown Guardian!
- Added a new status effect "Peace" that disables offensive items for the next turn.
- Added a new item - Camouflage that gives you two extra turns. The downside is that you can't attack during these turns!
- Added a new command - "giveeqtarget" (takes an item name as an argument). Gives the target an item for one turn.
- Added commands "vartake" and "vardiv" that are the opposites of "varadd" and "varmult" respectively.
- Added new columns to the equipment.csv - "Script: Begin Turn" and "Script: End Turn".
- The "inflict" and "inflictself" commands now can take "RANDOM" as an argument to inflict a random status.
- Fixed the Mimic battle causing an error.
- Fixed Burn damage being affected by Buff.
- Fixed weakened reuseable items getting an extra weaken after each use.
Attention to modders! If your mod has an equipment file, add the "Script: Begin Turn" and "Script: End Turn" columns right after the "Script: Init Variables" column!