Devlogs
Changelog 1.2.2
Posted September 07, 2024 by GGZiron
- Fixed several variables that were improperly declared as global.
- Resolved a crash that occurred when loading a save game with minimized analogue clock.
- Corrected issues related to removing triggers that previously led to crashes.
- Replaced `for-in` loops used for array iteration to prevent conflicts with plugins that add enumerable properties to the Array class.
- Other minor optimizations.
Additional notes: More updates are planned for version 1.3.0, which will include major refactoring and a new feature for auto-tinting during the day-night cycle. I have decided to prioritize these hot-fixes first.