Posted September 13, 2024 by Rpx
#roguelike
I've made several improvements to the UI, making the overall game experience smoother and more intuitive.
New graphics have been added for ship customization, giving players more options to personalize their ships.
The input remapping system has been fixed to ensure an easier and bug-free configuration of controls.
I've fixed the drop system, making loot distribution more balanced.
Boss behavior has been adjusted, particularly reducing the AI difficulty for some bosses that were too hard to beat.
The enemy wave system has been improved, offering a more engaging and well-balanced gameplay experience.
Improved projectile visuals to make them more visually appealing.
Fixed projectile behavior issues and balanced the damage output.
The graphics for the TVB-OS boss have been enhanced, making it look more impressive and consistent with the game's style.
Various minor bugs have been fixed to improve the overall stability of the game.