Devlogs
September 7, 2024 - Saving Loading issues, Death animations, and Clipping
Posted September 07, 2024 by MPH64
Devlog - September 7, 2024
Another round of bug fixes is in the books, addressing some critical issues to improve the game's stability and player experience. Here's what’s been fixed:
Bug Fixes and Improvements
Completed:
- Saving and Loading: Fixed an issue where saving and loading were not functioning correctly, ensuring that players' progress is now reliably saved and restored.
- Underground Sewer: Addressed a bug in the underground sewer area that could potentially push players out of the map. This issue has been resolved to prevent unintended map escapes.
- Death Animation: Corrected a problem where the death animation would not play when the player died. Now, the proper animation triggers, enhancing the game's immersion.
Next Steps:
- Continue monitoring for any additional bugs or issues.
- Gather player feedback to identify other areas for improvement.
- Prepare for further updates based on feedback and testing results.
If you're reading this, please share the devlog! If you encounter any issues or have feedback, feel free to post a message on Itch.io or message me directly on Discord at MPH64. Your support and input are invaluable!