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Devlogs

Version 0.4.0 patchnotes

The Eastern Flower
A downloadable game for Windows

Changelog:

  • Improved terrain visuals
    • Overlayed new texture at a different scale
    • Redid forest texture
    • Removed "seams" terrain shader artifact
    • Added anisotropic filtering
    • Tweaked saturation
  • Added infantry models
  • Improved "kangaroo" and "rainfall" visuals
    • New toon shader, to match the infantry
  • Improved camera
    • The dynamic zoom is much more accentuated when very close to the terrain
    • The camera now zooms towards the cursor
  • Improved units grounding
    • Height map data is accurately interpolated, instead of slowly moving to the closest point like before.
  • Improved pathfinding
    • Normal (not fast/using the roads) pathfinding is much more reliable. Units go directly to their move point, unless there's a hard obstacle (none on the map at the moment).
  • Added new command "Fast attack"
    • Like the name implies, it combines the "Attack" and "Fast movement" commands
  • Improved roads visuals
    • Tweaked material
    • Added anisotropic filtering
  • Adjusted shadows to make them less blurry
  • Adjusted tall grass appearance
  • Improved total-war style formation lines
    • Units will deploy along the full length of the line instead of staying near its center if it's too large
  • Fixed unarmed units not moving when receiving an attack command
  • Lowered time to break when fast moving on roads
  • Added Vsync toggle in options menu
  • Changed debug info font to be consistent with the rest of the game
  • Moved terrain and current command hint from the bottom right of the screen to next to the mouse

Before after, terrain

Before after, seams terrain shader artifact

Files

  • La fleur de l'est (The Eastern Flower) v0.4.0.zip 68 MB
    Sep 06, 2024
Download The Eastern Flower
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