Posted September 06, 2024 by sai.narayan
#devlog
First devlog in a series chronicling the development of Project Gilgamesh, a cyberpunk rhythm-parkour game where you Kill God With Parkour.
This video covers the 5 years I spent (2017 - 2022) figuring out the kind of game Gilgamesh needed to be in order for me to ship it.
It also covers the 5 lessons I learned in what NOT to do as an indie dev.
I wanted to make something in between a traditional devlog and a NakeyJakey video.