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Update 1.6.2 - The Last Planets Are Coming Soon

Aground
A browser game made in HTML5

If you've been following the Early Access Roadmap, then you're probably aware that we were planning on posting an update with the second to last planet around now. However, The last two planets are strongly linked, so we decided to do both planets in one BIG update at the end of this month, as the current planet felt incomplete alone.

A sneak peek gif of one of the upcoming spellbooks for the next update.

So, what's this update?

This update is mainly small improvements and bugfixes - as making players wait for some of the bugs in 1.6.1 until the end of May seemed too long (the biggest bug being that if you invited an NPC aboard the mobile lab in person instead of via com device - including the professor when the lab is first created, they end up in a weird place and not on the mobile lab). The professor should automatically be aboard the lab the next time you enter it, and for the other NPCs, simply call them with the com device to get them to transfer on board.

There is also one new quest, on the mobile lab, from the professor. This ends pretty quickly, giving you just a hint of the new planet before going to credits. There's a lot of new items/assets for the new planet in this build, but you cannot get there without cheats (and I recommend you don't mess with it unless you're using a cheat/backed up save). I hope you enjoy, and are looking forward to the end of this month!

Files

  • aground-windows_demo.zip 74 MB
    Version 1.6.2
  • aground-linux_demo.zip 81 MB
    Version 1.6.2
  • aground-mac_demo.zip 76 MB
    Version 1.6.2
  • aground-mac_full.zip 356 MB
    Version 1.6.2
  • aground-linux_full.zip 360 MB
    Version 1.6.2
  • aground-windows_full.zip 353 MB
    Version 1.6.2
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