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Interdict: The Post-Empyrean Age
A downloadable game for Windows and Linux

Hey folks. :) Wanted to make a quick post about some of what's coming up in the next update: visual updates. :D

For starters, enemies in the back row will now properly appear smaller, as will FX that play on them. I'm also looking into a better palette-shifting mechanic that will hopefully keep enemies from generating too dominated by a single color. Other visual upgrades are on deck to be attempted, but they're a bit more experimental and I want to see how they go before talking about them or promising them. :)

Until next time, good luck on your adventures!

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