Posted September 04, 2024 by Leo Lexoria
Alright! This week is going to be mostly a small one. With this week we were tasked with importing models and textures, as well as fixing out lighting and adding more dynamics to our game.
Outside of these changes, I have made moves and changes to where the lighting is located, and reduced the number of emissive lights for rect, spot, and point lights, now colored to match the theme of the original lighting. I have also altered the colors slightly so that value is consistent across all colors.
Last thing is the adjustment to Ray-Tracing, which while performance has been slightly reduced, it is negligible for the increased quality of the lighting.