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Version 0.16.1 - QoL and Balancing

Brewing Cat
A browser game made in HTML5

This is the first update since the gain-jam release. A lot of negative feedback has been received, especially concerning readability of the puzzle and balancing of the game. The changements made in version 0.16.1 to improve the game in that regard are listed below. There will be more to follow.

▶️ Quality of Life : 

  • Improved key item visibility.
  • Improved customer timer visibility (the hourglass icon).
  • Improved “selling button” visibility.
  • More readable text font for dialogue boxes.
  • Replaced stamina Potion by Speed potion for more readability and reduce confusion with the force potion.
  • Slightly decreased time to switch room.
  • Loading times should be slightly shorters.

▶️ Balancing and pacing : 

  • Added a prompt on the first day to let the player choose whether he is ready to receive clients or not. This way new players can learn and experiment before having to deal with any timer.
  • Reduced the time needed to “cure” a transformation.
  • Customers have lower cooldown on very high reputation. 
  • Taxes now start low and increase after each day to make the first days easier.
  • Days are now shorter for better game pace.
  • Reduced starting money to make up for higher potion prices and lower taxes.

▶️ Bug fixing : 

  • Fixed a bug where Cauldron ambient SFX wouldn’t stop playing at the end of a day.
  • Fixed a bug where the cursor would disappear at the end of the day if the magic hand was activated.

Files

  • Brewing Cat - v0.16.1 - Windows64.zip 150 MB
    Sep 03, 2024
  • Brewing Cat - v0.16.1 - MacOSx64.zip 157 MB
    Sep 03, 2024
  • Brewing Cat - v0.16.1 - Linux64.zip 163 MB
    Sep 03, 2024
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