Posted September 01, 2024 by NyskoGames
#Update
Picking up an item on a checkpoint floor now remembers that you've picked that item up when you respawn.
Devil's blood now pauses progression while viewing the floor number hint, to give the player time to try to comprehend it.
Some on-screen text was either missing or of the wrong colour.
Added subtle visual details to improve hint & threat recognition.
Made wall spikes slightly more forgiving.