Posted August 31, 2024 by Adam Duehring
Hey everyone! Sorry for the long wait on a small-ish update! Life tends to get in the way of things like this.
List of changes
The long-awaited leveling system that I have been teasing is here, in all of its unfinished and buggy glory! So far, most enemies will not give exp , but the system is in place to level up, if you kill the lonely knight in the beginning, you'll gain a ton of levels and can distribute them as you see fit, up to a hard cap of 10 levels per stat. The experience bar is located on the right, right above current inflictions.
CURRENT LEVEL AND EXP ARE NOT PRESERVED THROUGH SAVES BUT STATS ARE, this is a work in progress, abuse it to your hearts content while you can.
A lot of people have requested shortcuts for commands so they don't have to continually retype the same command over and over, so now if you press the up arrow key on your keyboard, it will autofill the last command you input.
We got a new setting in the settings menu, a long requested feature is being able to change font size, so now you can choose between small, medium, and large!
You can also now disable the ambient bleeps and bloops in the background
It is no longer needed to completely relaunch the game upon death, when pressing quit at any time while you're not in the main menu will bring you back to the main menu.
Exactly what it says, I've added some new sounds to the game for equipping/unequipping/taking items.