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Tiny Pixel Planets TU5!

Tiny Pixel Planets
A browser game made in HTML5

Yay a new update!

You all have asked, and I listened. You can now officially beat the game. Later on I will be creating a walkthrough of the full game to better explain the process of getting to the endgame, but until then the new achievements for this update will help guide you.

Features

- Wire system

- New planets: Grassland, Scorched, and Frigid

- Too many new blocks to list here (More than twice the amount of blocks of all previous updates combined)

- Added doors (wood and steel)

- Added Scorched guard. Spawns from spawners in scorched dungeons

- Added Frigid Spike. Spawns from spawners in frigid dungeons

- Added dev blocks for creating custom structures (Need to create tutorial for how to use them)

- Added procedurally generated dungeons: Scorched and frigid dungeons

- Added procedurally generated gold mines on desert planets (With an atmosphere)

- Added new game settings menu when creating a save that allows to set difficulty and game mode.

- Added godmode inventory when in godmode

- Added clear inventory button to godmode

- Added delete item button in inventory

- Added Fire and Coat armor to protect against scorched and frigid planets respectively

- Added tag and visual representation for water level in buckets

- Added upgrade table and upgrade modules that allow for upgrading weapons, tools, and armor ( Upgrade modules can only be found in dungeon chests)

- Added autosave and settings in main menu for configuring it

- Added a new background track by hzsmith

- Caves full of vegetation now generate on mud planets

- Yellow and purple flowers now drop as an item and can be used as dye like other flowers

- Added snow flowers that generate on snowy terra planets

- Added endgame boss battle (rogue mini transporter) and endgame dungeon (premade world, not generated)

- Added endgame locator to be able to teleport to endgame planet

- Added stellar pig. Peaceful creature that runs away from the player. Drops wool.

- Added wool work table

- Added bluejays

- Added music chips and music player

Improvements

- Updated almost every block texture added before Title Update 3

- Changed terra planets background textures

- Decreased generation rates for rhodonite and silver to make them more rare

- Improved flying while in godmode

- Completely reworked weapon mechanics to make hitboxes work better, and for higher damage weapons to hit slower

- Reworked armor system to make different armors have different speed debuffs

- Item tags now appear in a different color than the item name

- Inventory hotbar slots now also display item data when in inventory

Bug fixes

- Fixed planet shading not aligning to star correctly (in star system view)

- Fixed chest gui not disappearing when toggling inventory

- Fixed enemies still knowing where you are even if they can't see you

- Fixed entities turning back to day colors after taking damage, even at night

- Fixed death particles not spreading

- Fixed opening and closing shop gui quickly causing the shop keeper to speak gibberish.

- Fixed mountain parallax layer not showing on snowy terra planets

- Fixed other entities being able to pick up items for the player

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