Posted August 30, 2024 by Parz
#Ben #0.3.2
Right now I've been working on implementing saving/loading into the game. The first steps have been to serialize the data needed to JSON and deserialize it every time a save is loaded. The main obstacle is saving more complicated components, namely, the inventory. The end goal is to allow the player to access a standard RPG save/load menu from the elevator room
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