Posted August 30, 2024 by El-Chubbo
I didn't have time to finish implementing an enemy or the turn-based battle system, but I did manage to squeeze out a second test level. In it I've scripted new dynamic music to play using the Interactive and Synchronized AudioStreams introduced in Godot 4.3. This isn't original music, but I did split apart and cover the song myself. Alongside those, perhaps there's more to find within the second test level...