Devlogs
Gonna do a rewrite to take some thing in account.
DCRPG will be rewritten to take in some improvements and simplifications I've come up with. I feel like I got tangled up in complexity and I want to simplify things and rewrite them according to some improved mechanics I thought up. Sorry for the delays.
What's changing:
- Switching over to d6 dice as I would like the game to be more accessible to people with less money.
- Much simpler monster and monster sheets (so it doesn't take me ages and ages to finish the monsters)
- I'm replacing the spells and anima arts/techniques with more general lists, meaning you won't be so bound to getting certain things.
- As much as I like the surge and mishap system it felt like it slowed the game down as players had to look up a list of options every time.