Posted August 28, 2024 by dynablade2
#controls
MAJOR UPDATES:
-Gamepad Support added (though for PLAYER ONE ONLY)
-Screen-KO animation added
-C-stick Actions added
-You can now perform smash attacks from the second analog stick if using Gamepad, else if on keyboard:
(Player 1: up-1, down-2, left-3, right-4 \ Player 2: up-U, down-J, left-H, right-K)
-Directional Influence (DI) added
-Downard-Tilt Attacks added
-Knockback fixes:
-Added weight to Characters
-Characters now obey to gravity when launched
-Certain buffs and nerfs to knockback
-----------------------------------------------------------------
MINOR UPDATES:
-Samus: She cannot use her projectile-based moves if one of her projectiles is on-screen
-Samus: Decreased her Up Aerial ending Lag
-Samus: She can now change directions when performing her Side Special Move
-Yoshi: Up Aerial Move animation improved, along with the hitbox
-Captain Falcon: his Side Special Move now turns into Freefall State if he started the Move on the ground and left the ground whilist doing the move
-Dash Attacks work better
-Fountain of Dreams Stage background is properly sized as it was originally intended
-Added Background Effects to Battlefield and Final Destination Stages
-[Classic Mode: Stage 8] Team Characters now get different colours each
-Pause menu Overhaul
-The [SPECIAL] button can now be used as the Back button on certain menus
-You can't access the Trophies Room without collecting at least 1 Trophy
-Computer Players are smarter
-You can mouse-click to exit the Victory Screen
-Non-participant Players will not have their records shown in the Victory Screen
-Menu does not reset the characters chosen in the Character Select Screen
-The "CPU Level" setting in the Vs. Mode Character Select Screen' visuals modified
-Certain bug/jank fixes
-Certain Animations Improved
-Certain Hitboxes made more accurate
-Certain Sound Effects Added