Posted August 26, 2024 by twistedshield
#ascii #fantasy #indie #procedural generation #roguelike #singleplayer #text based #unity #rpg
0.0.11 is a minor update that improves the Wizard's chance of hitting with a spell.
I found the wizard too weak as the attacks felt like they missed a lot, and with such little health, it was likely that you would be killed during your first combat.
The increased hit chance means the wizard can now take down enemies quicker, balancing out the low hit points that the class has.
Combat with the wizard is still risky, so consumables are encouraged (and look out for the LIFE spell!)